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The Nothing Robot
Robot entertainment switch that does nothing.
RobotCPath PlanningLocalization
This project is a simple switch game, but with a twist: it builds a dynamic map of boundaries and obstacles to make it harder for the user to flip the switch. The robot simulates intelligent robot behavior using a boundary-aware navigation system written in C for the EV3 platform. The robot uses a custom PID-controlled movement and rotation system to traverse predefined regions while adjusting its behavior based on human proximity and difficulty level. By integrating geometric boundary detection algorithms and real-time motion planning, the robot can respond to switch interactions, avoid obstacles, and adapt its path using randomized maneuvers.